Blockville Wiki
WikiFun & Games

Wave Arena

Team survival against 25 waves of monsters - Hallow Mines, its bosses, kits, coins, missions and rewards.

The Wave Arena is a team survival minigame. A group of players chooses a kit and fights off waves of monsters together, completing missions between waves, facing lieutenant bosses along the way and a final boss at the last wave. It opens as part of the minigame rotation. The current arena is Hallow Mines.

Join When it opens in the rotation (/event)
Players 2 to 15
Waves 25, with a final boss
Kits Knight, Tank, Archer, Chemist, Oddjob
Rewards Money and items every few waves, Network XP

#Hallow Mines

The lamps never went out. The miners never came up.

The Marrow Creek mine was sealed the night of the collapse, and every lamp on its beams was left burning. Each night the lamps flare and the old crews climb back out of the dark, still working a shift that never ended. The team must hold the tunnels until the lamps go out, while the Mine Keeper waits at the bottom.

#Bosses

Wave Boss
10 The Tunnel Digger Slams the ground and brings the roof down on anyone who stands still.
15 Glow-Bite Swarm Leader A blinding flash and a brood in the dark, acid sprayed in an arc, and a web that reels players in.
20 Unstable Detonator A boiler on iron legs. Steam blasts away anyone close, a mortar lobs dynamite, and it overloads when nearly beaten.
25 The Mine Keeper An ancient construct of runed stone with two rocket fists. Halfway through the fight its fists break into orbiting scrap that shields it, and mine gas fills the floor: players must stay off the ground and shoot the scrap down.

#Missions

Between waves the team is given jobs to do in the mine:

  • Relight the Lantern: stand in the ring while a dead lantern flares back to life.
  • Dig Out the Crew: reach miners trapped behind a cave-in and dig them out.
  • Haul the Ore: gather the coal crates before the shift whistle.
  • Hold the Lift: keep the mine lift running until it reaches the surface.
  • Ring the Shift Bells: stand by each bell until it tolls.
  • Snuff the Soul Fires: stand on each cold blue fire until it goes out; they keep hatching monsters until they do.

/arenalore shows the arena's full story in game.

#Kits

Players choose a kit in the lobby by clicking its statue. Kits are locked once the game starts.

Kit Equipment
Knight Diamond sword and iron armour, with healing potions. The default kit.
Tank Iron sword and diamond armour, with extra health but slower movement.
Archer Bow with 256 arrows, leather armour and extra speed.
Chemist Splash potions of harming, poison and healing, chainmail armour and extra speed.
Oddjob TNT, flint and steel and netherrack, with leather armour.

Each kit gains mastery tiers as the player gets kills with it. /arenamastery shows each kit's kills and tier.

#During a game

  • Coins: every player starts with arena coins and earns more for kills, missions and bosses. Between waves, /arenashop spends them on healing, ammunition, cooldown resets, barricades and turrets. Coins only last for one game.
  • Perks: at certain points the team votes on a perk with /arenaperk 1, 2 or 3.
  • Spectating: a player who goes down can still help: /arenaping marks a spot for the team, and /arenaboost sends a teammate regeneration and speed.
  • Kill effects: /arenafx chooses the effect that plays when the player kills a monster.

#Rewards

Rewards are paid during the game as the team reaches each wave.

Wave Reward
Every 2nd wave $25 and 4 bread
Every 5th wave $75, 6 iron ingots and 16 arrows
Every 10th wave $200, 2 diamonds and 2 golden apples
After wave 5 8 cooked beef and 8 bottles o' enchanting
After wave 10 $500 and an enchanted golden apple
After wave 15 $750 and 5 diamonds
After wave 20 $1,500 and 2 netherite scrap
After wave 25 $3,000 and a netherite ingot

Each wave survived also gives 2 Network XP, and a win gives 15 more (up to 200 XP an hour).

#Weekly challenge and leaderboards

/arenaweekly shows the current week's arena challenge and who is leading it. Leaderboards at the arena list the top players for wins, best wave, bosses defeated and win streaks.

#See also