Minigames & Events
The minigames you can join with /event, and how they work.
#Joining
| Command | What it does |
|---|---|
/event |
Lists the minigame lobbies you can join right now. |
/event join <name> |
Joins a lobby. |
/event watch |
Spectate a round without playing. |
/event leave |
Leaves your current lobby or round. |
/event stats [player] |
Shows minigame stats. |
When you join a lobby your inventory, XP and location are saved, and handed back when you leave, so you can't lose anything.
Note Minigames open when staff start them or on a schedule, and the lineup changes over time. Watch chat and the boss bar for announcements that an arena is opening.
#The games
- Dropper: drop down a shaft, avoid obstacles and reach the finish zone first. You have a limited number of lives, and a miss sends you back to the top.
- Spleef: break the floor out from under everyone else. Snowballs and left-clicks break blocks instantly, and blocks you step on crumble. Spleef can run as a three-round competition with points for first, second and third.
- Fishing: a timed fishing contest.
- Blueprint Blitz: study a build, then rebuild it from memory. You are scored on how much matches, and rounds get faster.
- Puzzle Box: everyone gets their own copy of the same redstone puzzle. The fastest to solve it wins.
- Scavenger's Bench: a crafting race. Everyone gets the same checklist, finds scattered materials and hands the finished items to a seated judge.
- Bedwars: team-based bed defense, run by its own plugin.
#What is running right now
The regular minigame rotation currently features the fishing contest. The other games above run when staff start them, so watch chat and the boss bar for announcements.
On top of that, an automatic Pillars event runs once an hour. The winner is paid Credits: up to 250 for a full lobby, and less when fewer players take part.
#Rewards
Winners are paid, and some games add bonus rewards. The amount depends on the game, and a win is announced to everyone.
